![]() I'd choose jadonyx in that situation every time. ![]() Comparing the first 10 turns for +30 production, to just one turn for +60 production on a new colony, there is no comparison. But on a newly colonized system, using the very first turn to give that system +60 to production (which is actually a huge boost on a new colony) and then putting that additional production to use building more production and food buildings (at a considerably reduced turn count), and then using the combined production from those buildings and pops generated by higher food production to build the rest of your buildings can easily give you an excellent young powerhouse colony getting that colony up and running very quickly compared to most other "more involved" methods. At tier one though, early game, jadonyx is one of the best resources you could hope for unless you're the vaulters with the ability to use strategic resources instead (titanium for example which gives you a boost to both production and food). Jadonyx's benefit on a high level system is debatable, but it's still useful, but at those higher levels, you should be using higher level resources anyway. ![]() Especially as a first improvement to build on systems you've only just colonized. And like him, I was also going to argue to not discount Jadonyx's usefulness so easily. ![]()
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